Check out the books in the basement of the Hall of Genealogy in Cor Noth to learn more about reincarnating!
The primary bonus of reincarnation is increased stat points. Demi-human races have extra stat points equal to 1 per reincarnation achieved. Full humans have extra stat points equal to 2 per reincarnation achieved. This bonus depends solely on reincarnation number. You don’t keep or lose points based on any sort of order of race choices.
The secondary opportunity of reincarnation is the ability to become a different race. Currently, human souls can only reincarnate into other races that are at least partially human. Thus, the current choices are Human, Half-Orc, Half-Demon, Half-Elf, and Half-Undine.
Reincarnation uses an equation that sums your base max health and learned levels. Each point of health is worth 1 point, each level is worth 8 points. The exception, as always, is level one in a school, which is 4 alone and zero if you have level 2 or higher in that school. So 160 HP is worth 160 reincarnation points and 6/6/6/6 is also worth 160 reincarnation points, allowing you to take a path of health or learning. Higher reincarnations will require both health and learning.
Each time you reincarnate, you start with a higher minimum health, increasing by 10 per reincarnation and maxing out at 100 with reincarnation 8. You also start with 2000 more training points, maxing out at 20,000 with reincarnation 10.
The table for reincarnation progress is as follows:
|Reincarnation #||Points required for next level.||Starting HPs|
|(New Char) 0||71||20|
This process will destroy all of your worn and held items, and you will forget everything you have learned in this life. You will be as a newborn, save a little wiser for your experiences.
When you reincarnate, you have a chance to choose your stats anew. Should you fail to choose at the time of reincarnation, you will retain one free stat reset that you can use by going to an Elder and saying ‘change stats’.
Your guardian angel will never return once you reincarnate.